Prior to jumping into combat, however, it’s important to note that players are given the option to totally customize their heroes and heroines. This decision could have been overwhelming, but in fact, the game is laid out so well, that just a bit of poking around starts opening doors to the point that, before folks know it, they will be five quests deep and slashing away at baddies. After a fun primer to the game’s school and its lead NPCs, players are just dropped into the adventure without any sort of linearity or direction. It’s here that we’re told of the institution’s primary purpose: to prepare would-be adventurers for actual, well, adventure. Players are introduced to the game’s primary setting, which in this case is a boarding school by the name of Crostini Academy. The journey starts off unsuspecting enough, though. Oh, and on top of that, it’s also a title that is hard as hell - but more on that later. What this means for MonkeyPaw and Gainjinworks’ partnership endeavor is that the game is thick with all the traditions, conventions and, for better or worse, stereotypes that we’ve come to expect from this sub-genre of roleplaying games. Class of Heroes 2 is, in truth, the epitome of JRPG.
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